The Krampus Encounter

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The Krampus Encounter

Postby Lord Drakelord » Thu Dec 06, 2018 7:19 am

https://uo.com/wiki/ultima-online-wiki/ ... encounter/

The winter holiday season is upon us, and many will remember the disruption to the trade routes during The Shattered Obelisk. It is with regret we have to inform the populace that once again trade between the cities is under threat. The Town Crier carries this warning:

Bewildering Encounters on Trade Routes, Guards Move to Quell Fear
Special Edition
The Town Cryer brings you this special report. Trade Ministers across the realm are advising those running trade order to take extra precautions as a new threat has emerged. Trade runners are reporting strange encounters with impish type creatures possessing a nasty thirst for blood and two menacing cleavers. According to one Royal Guard official the origins of these creatures are unknown to the guard, but they assure the proper steps are being taken to deal with the problem. The Guard advises those who encounter icy creatures outside their normal habitats should take that as a warning these new threats are abound. The League of Rangers is also cautioning adventurers these icy creatures are known to attract a previously unknown species of Drake that can be most deadly. Upon further research the Town Cryer has learned these creatures are the minions of a beast called Krampus. The Town Cryer has reached out to several BRitannians who claim to have knowledge of the beast’s origins, however the accounts are varied and murky at best. Dr. Cat of the Cat’s Lair in Britain claims Krampus and its minions are the result of a goat long forgotten in the sewers. Janna the Druid of Yew recounted the story of a wild satyr who attacked a band of marauders who desecrated a birch grove. Even more bizarre is the tale from Finn of Vesper who claims to have shared a drink of brandy with Krampus who then went on to punish a merchant who was terrible to the poor of Vesper. Whatever the history of this creature one thing is clear – this festival season will not soon be forgotten. In other news, the Royal Britannian Astronomer’s Society has made no comment on peculiar celestial observations and assures the public there is no threat to the realm.

Icy creatures of increasing ferocity are harassing travellers undertaking trade quests for the cities. The observed escalation appears to be as follows:

frost spiders and frost ooze
snow elementals and Ice Elementals
frost trolls and ice serpents
white wyrms and ice fiends
a new danger, Krampus Minions
Finally the master of these minions will appear. Krampus himself, along with guardians who must be defeated before this individual can be tackled. Perhaps he is being attracted by the merchants’ decision to ship their wares in gift boxes? A previously unknown creature, a frost drake, has also been observed in proximity to this fiendish creature.

The trade ministers are monitoring the situation and will alert travellers when Krampus appears and where he might be found. Merchants will suspend their transactions, accepting deliveries, but giving no new orders until the roads have been made safe again

Accredited traders, with at least 3 trade runs between Krampus’s appearance will receive a reward for defeating him, those with less journeys will have a reduced chance of receiving such. Moongate shortcuts are frowned upon and do not contribute to the summoning of Krampus.

Krampus Rewards
Whip – new weapon available across the following weapon skills with the associated special moves.
Bladed Whip
Swordsmanship
Bleed & Whirlwind
Spiked Whip
Fencing
Armor Pierce & Whirlwind
Barbed Whip
Mace Fighting
Concussion & Whirlwind
Weapon Speed: 3.25
Damage: 13-17
Range: 1
One Handed
Repairable via Tinkering
Can be imbued and reforged
Can be equipped by all races
Can be dyed with a leather dye tub
New Clothing & Jewelry Recipes craftable via Tailoring or Tinkering
Krampus Minion Hat
Krampus Minion Talons [Gargoyle Only]
cannot be dyed
Krampus Minion Boots [takes color from cloth used]
Krampus Minion Earrings [Gargoyle Only]
Can be dyed with material appropriate dye tubs
Reward Titles
The Nice
The Naughty
The Punisher
Krampus’ Coin Purse
There is a chance the coin purse can contain one of the following trinkets,
Dirty Snowballs
Krampus’ Punishin’ List with [Your Character’s Name] Circled
A card of Semidar – including the new Krampus card
Gold or Silver branches dependent on a player’s Karma
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We really need to schedule this event as a PAS event the more doing the trade the more chance the Boss spawning some location, I am going to run a few today to get the idea of it as I not done this since it came out on TC and since its live now across all shards we can check it out now
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Re: The Krampus Encounter

Postby KDSonoma » Thu Dec 06, 2018 9:10 am

added this event to 3 nights in December as the PAS event to see how it goes. if we like it, we can add more, if we don't, we can always change the later events to something else.

Sounds like we will like this though.

KD
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Re: The Krampus Encounter

Postby KDSonoma » Mon Dec 10, 2018 8:16 am

we did the first of these guild events last night and had a lot of fun. It certainly is a lot easier to do this as a group since we get a lot of ambushes. We went to Britain and the 5 of us drew trade missions till we had some from Vesper and some from Minoc. Then we ran by roads and fought several ambush groups till we decided to just run past them and deliver the goods since Krampus was spawned.

We then fought and killed Krampus and his minions and Tata got a whip that he donated for a roll this week (thanks Tata!).

We decided to run so we would get more ambushed, but since killing the ambush spawn only gets additional rewards for the town of the trade mission, we may just take moongates to speed up the trips to allow us to do more trade missions in the hour (we only did one trade mission last night). More trade missions likely means more Krampus spawnings (maybe?).

Not sure if our killing the ambush spawn triggered Krampus or just doing the trade missions with multiple people did it (or if others doing trade missions spawned Krampus, or it could just be random).

Any other comments from the folks that did this last night?

KD
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Re: The Krampus Encounter

Postby Cinderella » Mon Dec 10, 2018 7:26 pm

it takes 25 trade missions completed to spawn Krampus (without using moongates)

I haven't done it yet, but looking forward to it... need those recipes!!!!
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Re: The Krampus Encounter

Postby Lord Drakelord » Mon Dec 10, 2018 7:45 pm

Cinderella wrote:it takes 25 trade missions completed to spawn Krampus (without using moongates)

I haven't done it yet, but looking forward to it... need those recipes!!!!


So the only choice with getting the quest, since we cannot use moongates is to cancel any run that goes to an island and start all run from a major city to a major city only
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Re: The Krampus Encounter

Postby KDSonoma » Mon Dec 10, 2018 10:06 pm

ah good to know that.

I guess the 5 we were doing put the shard over 25.

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Re: The Krampus Encounter

Postby Lord Drakelord » Fri Dec 14, 2018 5:08 pm

KDSonoma wrote:ah good to know that.

I guess the 5 we were doing put the shard over 25.

KD

the last ones we did my tamer Guri got the title and a coin purse
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