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Talk about anything that's clean.
by Eleanor Rigby » Tue Nov 20, 2007 10:11 am
For any of you that still do bods, I thought this might be of interest. Wilki posted this yesterday......
"As I mentioned in a previous FoF thread, I've made some changes to the BOD system. They're not huge, but it should make things a little more rewarding.
Corrected a small error that gave skilled smith's a 45% base chance to get a colored BOD instead of the intended 50% chance.
GM Smiths still get a 10% bonus chance for a colored BOD (60% total).
Elder Smiths get a 20% bonus chance for a colored BOD (70% total).
Legendary Smiths get a 40% bonus chance for a colored BOD (90% total).
The chances of getting a valorite BOD (once you've passed the colored BOD test), have been raised substantially.
There is also a short delay (5 seconds) between turning in multiple filled BODs.
Colored footwear large bods should now be offered.
All runic tools have had their intensity ranges changed as follows:
Blacksmithing:
Dull Copper: 40 - 100
Shadow: 45 - 100%
Copper: 50 - 100%
Bronze: 55 - 100%
Gold: 60 - 100%
Agapite: 65 - 100%
Verite: 70 - 100%
Valorite: 85 - 100%
Tailoring:
Spined: 40 - 100%
Horned: 45 - 100%
Barbed: 50 -100%
This won't make it into the very next publish, but should be in the one after that. "
Last edited by Eleanor Rigby on Wed Nov 21, 2007 10:02 am, edited 2 times in total.
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by Damien Kilcannon » Thu Nov 22, 2007 12:03 am
I will check when I get ingame...I may still have a bunch of ingots unless I donated them to the crafter's house which is entirely possible
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by Vin Decatur » Thu Nov 22, 2007 12:25 am
Malachai,
If you need ingots, I think Karyn is sitting on 50-60k of them. She is selling them at 95k for 10k ingots, but they would go free to you. Just give me a yell.
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by Tracy » Thu Nov 22, 2007 1:07 am
nah, no prob. Eleanor actually hooked me up from the crafter house to work it a little bit (since I never used crafter house ingots to work to GM in the first place).
I'm at 118.5 right now.
When I finish I'm gonna start working tailoring, which will require a LOT of leather. I think I'm only at 106 tailoring right now.
Anyway, I noticed the intensities for the runics will be changing as well, which means the lower end runics will still have a chance of making 100% intensity items, just with fewer mods. This is a positive step in my opinion, mainly because currently spined kits are worthless and horned are nearly worthless.
Regardless, it's great to have you on our side, Vin!
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