I recently went back and poured thru my old Ultima 3-Ultima 7 books from the computer games I still have, in order to get some ideas that will tie into the Auburn quest.
This is a ragtag list of quick notes, and I will be using this to introduce new chars and relatives of characters, *grins*, to the upcoming Auburn quest series.
So its a resource to look at if anyone is interested in the old "history" of Sonoma prior to UO starting (at least according to Lord British, hehe).
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Mondain and Minax-son was Exodus (man and machine)
Time Lord-aided Avatar vs Exodus (got past great serpent to Exodus fortress)
Codex of ultimate wisdom-raised from bottom of Stygian Abyss
3 Shadowlords from Mondains black jewel (shards)
truth, love, courage beat Blackthorn and 3 shadowlords
Paws-coastal village between Britain and Trinsic Islands-fens of the dead
Bloody Plains-between 2 swamps across mtsn NE of Cove
Isle of avatar-volcanos (fire island)
1st age of darkness
Avatar defeated Mondain (brokethe gem of power)
lost lands-Shaminos kingdom-lands of danger and despair
lands of dark unknown
lands of feudal lords
only realm of Lord British remained
serpent pillars
2nd age of darkness
Mondains student (Minax) also his lover
3rd age of darkness
Exodus-Timelord and Avatar defeated (Exodus’ fall fused new world)
Serpent Isle
Fawn (Lady Fawn-beauty as the one trait of virtue), port town
Monitor (2 Monitor cities), bear/wolf/leopard clans, one principle-courage, developing test of mettle
Moonshade-Council of Mages
Swamp of Garlab-induces slumber
Mts of freedom-due NE of Moonshade-turn caverns of freedom into prison
Spinebreaker mts-lairs and caves
Western Forest
Serpents spine-N of Britain
Deep Forest-NW of Britain
Yew-home to Druids
High Steppes-east of Deep Forest
Beyond High Steppes-bloody plains
Lost Hope Bay-north of bloody plains-Minoc
Trinsic-home to paladins
Cape of Heroes – southern tip of Brittania- slightly west are Valarian Isles (jhelom)
Skara brae – home of Rangers
NE Brittania – Verity Isle-home of Lycaeum-Moonglow on isle
Ultima 3 City of Grey – Sir Michael the Magnificent wrote about it
Death gulch-Sir Simon the Slayer wrote about it – hidden paths to treasure
Hidden city-Devil Guard-Sigmund the Wingfooted – thieves guild
Dungeon of fire-gremlin city-lev 5-Vargskull Halfblood wrote notes
Mines of Morinia-Sir Hrothger
Perinian Depths-Sir Geoffrey the Giant
Dardins Pits-Ragnar the Rugged-secret doors
Dungeon doom-Lord Charles
Dungeon of snakes-Sir Richard
Dungeon of time-Mistress Tessa
Ambrosia-lost continent-sucked down in whirlpool-Sentri the Seeker
Death-Castle of Exodus-Scribe Fentor
Ultima 5 Bordermarch-fortified retreat-governors Sir Simon and Lady Tess on mtn isle north of Jhelom
Farthing-manor-SE of skara brae-Lord Segallion and Great Mage Temme
Windemere-castle-dark sorceress Elistaria and mercenary cohort Thrud
Stonegate-evil stronghold-in mtns eastern serpents spine, cross mts south of Lost Hope Bay to get there, Sceptre of Lord British lies there protected by Guardians riddle, is also temporal abode of Shadowlords
Lycaeum-eternal flame of truth-tended by Lord Sean, Lord Shalineth and Lady Janell are keepers of castle
Empath Abbey-Lord Michael –mtn climber-abbey keeper-eternal flame of love
Serp Hold-flame of courage-Lord Malone- keeper
Lighthouses-Fogsbane-Brittany Bay, Stormcrow-Minoc, Greyhaven-south tip of Brittania, Waveguide-west of Verity Isle
Artifacts of the realm (lots of them) (coming soon)
KD