Draconi_EASarphus
I think a few of you aren't getting my point.
I'm fine with greater dragons being completely ineffective on the content.
I'm NEVER fine with pets going wild as part of a game mechanic. In short, a game mechanic that makes pets go wild is always going to damage the game as a whole. It's bound to catch someone with their pants down and they will be very upset. People who seriously play tamers also really like the pets they have...
I would be completely fine with all spawns in the invasion content having an "eat your pet" ability like proxysmus (that only works on dragons) even... I just don't want to see people's pets going wild.
I should mention here that this is the same system used for encounters with The Six.
This means it is not instant.
Dragons being in the presence of the new, intelligent dragons, gradually decays the loyalty of the tamed dragon.
This is announced to the player at each step with a prominent system message.
Additionally, Crimson dragons do not like what they consider to be "weaklings" and you can imagine that your dragons won't last long against them.
We will take steps to ensure that the playerbase is aware of the Crimson and Platinum dragon's effects on other dragons, but the mechanic is core to what these new dragons really are.
During the fighting the Six, dragons would go wild and become unbonded, best thing was not to fight the Six with any dragon like pets. Will it seems during the invasion of Tram cities you better avoid the Dragon Army with your Dragon pets.
Here the entile thread at Statics
http://vboards.stratics.com/showthread.php?t=107985