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I don't get it...

PostPosted: Mon Aug 10, 2009 6:04 pm
by Damien Kilcannon
Ok, so I want to add some chiv to my tamer/mage/spellweaver so I can get rid of mortal wound when fighting the creatures that do that...so minimum skill is 5 to cast it...I figured I would probably need around 25 or 30 to cast without fail...I am up to 41.9 and still fail about 30% of the time...I have over 8x the min skill and still fail?...how does this make sense?

PostPosted: Mon Aug 10, 2009 7:04 pm
by Lord Drakelord
I hope someone with a lot more smarts can answer this as I have no clue.

PostPosted: Mon Aug 10, 2009 7:48 pm
by Maldar
Sounds like a good question for Five on Friday.

PostPosted: Mon Aug 10, 2009 8:14 pm
by AshOfCaine
For chivalry the chance for 100% chance is 50 pts above minimum. So remove curse chance for 100% is 55, at 41.9 and you have a 76% chance at success.

PostPosted: Mon Aug 10, 2009 11:13 pm
by Damien Kilcannon
Ok...at least I have an answer now...Thank you very much Ash...of course I think that there formula is rediculous but oh well...lol

PostPosted: Tue Aug 11, 2009 1:17 am
by Atta Kquast
you could do the impossible task of using a pile of remove curse talismans... painful :D Might not be tooo bad if you only expect to use it every so often.

Maybe in KR/SA you can setup a quick tali exchange macro? I'll defer to Ash on that.

PostPosted: Tue Aug 11, 2009 2:31 pm
by Queen Mum
"minimum skill is 5 to cast it"

and IT is ?

*didn't say what ya trying to cast...or im missing something as usual with spells...

:)


*shakes head at mum ..... stick to rolling pins! I forgot to keep reading the replies before asking Pop (the math teacher) what ya was looking for ... *goes back to baking cookies :P

PostPosted: Tue Aug 11, 2009 5:10 pm
by Damien Kilcannon
it is ok mum...I forgot to type it...lol...remove curse is the spell I was talking about...hehe