Felucca Dungeon Teleporters

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Felucca Dungeon Teleporters

Postby Tracy » Thu Oct 05, 2006 6:28 pm

I was bored, and I couldn't sleep.
I tried out the UO Screenshot Utility and ran around and got screenies of all the fel dungeon teleporters and where they drop you off at.

First off, Fire dungeon. Walk in, go around the corner.
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Here, your choices are (on the left side)
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Or (on the right side)

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Next up, we'll go into Destard. If you take the Fire Teleporter on the right, or the Despise Teleporter on the right, it will drop you in the Ancient Wyrm's Lair in level three of Destard, here.
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Which corresponds to here on the map:
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Run to the north, avoiding the Ancient Wyrm, the wyverns and the fire elementals if you can, and head for the teleporters here.
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The one on the left takes you to Deceit,
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And the one on the right takes you to Terathan Keep.
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So taking the one on the left will land you in Deceit, which will drop you here:
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And that corresponds to here on the map:
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Run to the north, through the corridor, into the room, head out the south door of the room, follow the corridor around to the Deceit Teleporter room.
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With the left one going to Despise
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And the right one going to Fire.
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Next is Despise. If you take the Fire Teleporter on the left, or the Deceit teleporter on the left, it will drop you here in Despise.
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Which, on your automap, is here.
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Run northwest, then west, around the spawn and you will get to the Despise Teleporters.
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The left one takes you to Terathan Keep,
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And the Right one Takes you to Destard.
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Taking the Despise teleporter on the left takes you to Terathan Keep, dropping you here:
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Which corresponds to your map as:
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Basically, from here you go straight east, avoiding all the reds and Terathan avengers you can, then head north into the Balron room. In the northeast corner is another set of teleporters.
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The left one takes you to Deceit,
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And the right one takes you back to fire.
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And back to Fire, dropping you here.
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Which, on your map, puts you way the hell over here, near the dungeon champ spawn, as well as the notorious PK-hangout Lich Lord Room. From this point, you're a good 20 screens from safety.
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That's it, unless, of course, you wish to go into the Star Room through a permanent gate (instead of having to do a CS first)...

By now either your head is swimming or you have memorized all of these. Go into Fire dungeon via the Serpent's Hold entrance, run around the corner, go into the right teleporter (to Deceit), and then the right teleporter (to Terathan Keep). Once there, go about a half screen to the south and straight west down the corridor (hopefully you can stay alive with all the spiders, scorpions and terathans there) until you reach this point:
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Which, on your map, looks like this:
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If you go into the black gate, it will drop you into the Star Room here:
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or, once again, on your map, here.
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Watch that teleporter on the left, it just drops you right back outside into Terathan Keep. Avoid it.

In the northwest corner is the pedastal where you place the skulls to summon the harrower:
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And on the northeast corner there is a permanent normal blue moongate (one way) that drops you at any normal moongate (tram brit, ilsh spirit, malas luna, etc).
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Any questions?
Tracy
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