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Formula for keeping loot

PostPosted: Tue Jun 19, 2007 8:53 am
by Eleanor Rigby
This was mentioned in the thread about organizing, but I didn't want to hijack it.

I don't hunt very much, but I do love to fish and I get all kinds of loot from it. What do you personally look for in armour, weapons and jewelry to keep? I'd be interested to hear everyones thoughts especially for jewelry.

thanks

Eleanor

PostPosted: Tue Jun 19, 2007 11:43 am
by Kalar
Well im not sure how good my formula is since im new, and still awe struck by a lot of the stats on things, but here is what I go by.

I keep an item if it is Slayer, and has at least 20% enhancements (IE Swing Speed, DMG, Increase, Chance to Proc, etc)

If a weapon adds 60% or more enhancements (Swing Speed, DMG Increase, Chance to Proc, etc)

Jewelry that have 15+ from skills, and enhancements

Armor with 12 or more lower reg cost
Armor with 15 or more spell dmg increase
Armor with lower casting time, or faster recovery
Armor with 10 or more lower mana cost
Armor with over 25 total resists.

Any mage weapon, use best melee skill, or mage armor that has at least half the requirements listed above.

PostPosted: Thu Jun 21, 2007 3:27 pm
by Tracy
I usually keep most anything that has 3 or more mods at or near cap. For more info on that, I have a sticky somewhere around here about item mod caps...but I don't remember which forum I posted it in.

PostPosted: Thu Jun 21, 2007 7:30 pm
by Eleanor Rigby
That helps me out - thanks to both of you :)

PostPosted: Fri Jun 22, 2007 3:20 am
by mrnvisible
I keep:
All slayer weapons (mostly to give to others)
LRC - 16% or more
Resists - 45 total, 20 for jewelry
Skills - 10 for single skill 18+ for combos that go together