https://uo.com/2019/03/18/rising-tide-w ... e-release/
Rising Tide – World Wide Release
Posted on March 18, 2019 by UO Dev Team
3/18/2018
Greetings,
We are pleased to announce that as of each shard’s normal maintenance beginning March 19, 2019 Rising Tide will be deployed world wide.
A few of the highlights in Rising Tide include –
Rising Tide – a new event that takes advantage of re-designed ship combat for a harrowing High Seas adventure, with new rewards coming each month! Visit the Town Cryers to learn more!
New Ultima Store Items – House Teleporter & Decorative Kitchen Set!
New Veteran Rewards!
Numerous bug fixes!
New Castles from the Castle Design Contest!
And much more!
You can read all about the latest changes in the Rising Tide publish notes.
See you on the High Seas,
UO Team
Categories: Publish Updates
https://uo.com/wiki/ultima-online-wiki/ ... sing-tide/
TC Release 1 – 2/6/2019
TC Release 2 – 2/15/2019
TC Release 3 – 2/22/2019
TC Release 4 – 3/5/2019
Origin, Izumo, and Baja Release – 3/12/2019
World Wide Release – 3/19/2019
Visit the forums for discussion on these changes.
Rising Tide
Visit the Town Cryer to read about the latest on The Guild’s rise on the High Seas!
Battle against ships and the fortified plunderbeacon to recover Maritime Trade Cargo!
Sell Maritime Trade Cargo for Doubloons to the Pirate Merchant on Buc’s Den or deliver the cargo to a City Trade minister to fund the city’s coffers!
Purchase rewards from the Pirate Merchant with doubloons, with new rewards being added each month the event is active!
Ultima Store Items
Update to the House Teleporter! Now you can set which type of object the teleporter displays as! Choose from new switches and a trap door! Access the context menu to change the type.
This change is available for all purchased house teleporter tiles, even if you have already purchased one!
Decorative Kitchen Set – Enjoy this beautiful kitchen set to spruce up your cooking space!
Included Items
China Cabinet
Pie Safe
Butcher Block
Wash Basin
Countertops
Wood Stove
Use a variety of dyetubs, dyes, and pigments to customize the color of your kitchen set!
The wash basin works as a water container!
The wood stove functions as a source of fire for cooking and alchemy!
Veteran Rewards
New veteran rewards have been added to the veteran reward system!
Water Wheel – 10th Year
House addon that can be placed on existing house addon water features, such as the koi pond
Functions as a water source
Tinker Bench – 7th Year
Power tool for tinkering that allows tinkering
Stores up to 5000 charges
Repair Bench – 5th Year
House addon that can store and use repair deeds from all crafting systems
Stores up to 500 charges per skill
Embroidery Tool – 4th Year
Can be used to embroider clothing items
Recharge via NPC tinkers
Statuettes – can be turned on & off by double clicking and play a sound when approached
Krampus – 1st Year
Khal Ankur – 2nd Year
Krampus Minion – 3rd Year
Ship Cannon Crafting & Firing Update
Harvesting saltpeter in Felucca now applies a 1000 point luck bonus where it previously did not.
Alchemists who sell saltpeter have been added to the Moonglow & Britain docks.
Match & Matchchord have been removed from alchemy crafting and are no longer needed in the cannon use process.
The match can still be used to fire a cannon
Match & match chord can be turned in for Cleanup Britannia points
Crafting potash no longer requires water as an ingredient, instead crafters must be near a water source which includes the water trough, water tub, water barrel, bucket of water, fountain of life, sinks, dragon tubs, dragon turtle fountains, koi ponds, and the water wheel.
Potash now functions as a “make all” item and will craft as much as possible based on available ingredients.
The following changes have been made to existing cannon resources,
“light” and “heavy” powder charges are now simply “powder charge”
“light” and “heavy” cannonballs are now simply “cannonball”
“light” and “heavy” grapeshot is now simply “grapeshot”
“light” and “heavy” frost and flame cannonballs are now simply “frost cannonball” and “flame cannonball”
updated tileart for powder charge to make it more visually distinctive from cannonballs
updated tileart for grapeshot to make it more visually distinctive from powder charges
The following changes have been made to cannons & associated resources,
All existing cannons must be dismantled and replaced before use after Publish 104 is deployed.
The “light cannon” is now known as “culverin”
The “heavy cannon” is now known as “carronade”
Polished art assets for cannons to make them more visually distinctive
The metallic dyetub can now be used on placed cannons to hue them
Cannons are now containers, resources for firing cannons can be placed inside them in what is referred to as the “magazine”
The following changes have been made to the cannon firing process,
Cleaning a cannon is no longer required and the swab has been removed from tinkering. Existing swabs can be turned in for Cleanup Britannia points.
When double clicking a cannon the firing control has two options “PREP” and “FIRE”
A player must be within 2 tiles to execute this action
Place cannon firing resources inside the magazine and push the “PREP” button to begin the cannon firing process. Resources will be taken from the magazine.
Only 1 player may participate in preparing the cannon for firing.
Cannons will automatically move through each step in the “PREP” process so long as resources are present in the magazine.
This process will continue so long as the player is present on the ship, if the player leaves the ship the process will pause.
Cannons can now be fired with a match or a torch, as such torches will no longer auto-douse when placed in the backpack.
New Item Property – Last Parry Chance
When players parry any attack with a shield or weapon it will now display the last parry chance % on the item.
Bug Fixes
The interior decorator will no longer allow players to increase “house only” tiles pass their height restrictions.
Reduced lag within the Despise champion spawn.
Fixed any existing ranged weapons that had the Use Best Weapon property.
Resolved issue which allowed players to use gates while in the heat of battle.
Resolved issues with Carpentry, Fletching, and Tinkering BODs not being able to reach their maximum levels.
Players can now meditate while wearing the Krampus Minion Earrings.
Players can now imbue or reforge the Krampus Minion Hat.
Krampus Minion Hat, Krampus Minion Talons, and Krampus Minion Boots no longer use the prefix “green” when crafted from Barbed leather.
Resolved issues with boarding pirate ships that have been successfully defeated.
Resolved issue with Bushido Evasion cooldown not correctly starting at the end of the ability.
Resolved issue with disembarking from boats which could result in players teleporting to incorrect locations.
Resolved issue with cranes at the sea market not having collision.
Resolved issue with the sea market dock master not properly unstacking ship crates.
Resolved issue with the Undertaker’s Staff going on cooldown when a player is killed by a non PvP target.
Improved NPC ship path-finding AI.
Players can now mouse over damaged NPC Ships to view their health.
This has been removed due to current issues and will be re-examined in a future publish.
Resolved issue with NPC ship cargo decaying.
Improved messaging about the Lighthouse house add-on when players create an unlinked ship.
All looting from ships has been standardized. Mobs can be looted up to 8 tiles away.
Ships can now be refreshed when a player initiates mouse movement or opens the ship cargo hold.
Ships no longer inadvertently pick up objects on the bottom the ships.
Bamboo floor tiles will no longer inadvertently display all contents of a house.
Bug Fixes since Origin etc. Release
Resolved issue where Plunderbeacons could fire after the crew was dead
Resolved issue where Plunderbeacons would not award cargo to all eligible top attackers.
Resolved display issue with next page button in Vendor Search
Classic Client – 7.0.75.6
Removed snow.
Updated CliLocs.
Classic client crash fixes.
Added new large container gumps for barrels, drawers, armoires, and bookcases.
Added “Enable Legible Journal” option to the Classic Client under the display menu which makes any new journal text more legible.
Resolved issue with house placement in the Classic Client being centered relative to the play window rather than the cursor.
Updated the pet damage colors in the classic client to match the enhanced client.
Added castle contest winners to the house placement tool.
Enchanced Client – 4.0.75.6
Removed snow.
Updated CliLocs.
Enhanced client crash fixes.
All of the enhanced client crafting utility actions (Unravel, Imbue, Alter, Enhance, Repair, Smelt and Make Last) once again function as expected.
Added castle contest winners to the house placement tool.