The first three chars are my mains and the ones with the most work in them. I think I have these three is a pretty good place. Skills with ( ) indicate something i expect to drop when i hit cap. (L) indicates a locked skill. I have 3 or 4 skill stone in case I need to trade skills.
1) Archer/Mage (7 skills)
73 Anatomy, 93 Archery, 101 Eval, 100 Fish, 103 Mage, 110 Med (L), 89 tactics
2) Fencer/Pally (7 skills)
100 Anatomy, 93 chiv, 110 Fence (L), 100 Focus (L), 99 Heal, 99 Parry, 100 Tact (L)
3) Crafter (8 skills)
85 Alch, 65 Arms lore, 101 Smith, 100 Carp (L), 100 Mining, 104 Tailor, 89 Tink, (42.8 Chiv)
4) Thief/Mage (8 skills) Should i drop heal? What should I pick up?
87 Eval, 82 Mage, 94 Hide, 100 Med, 84 Steal, 65 Stealth, (52 heal), (47 Wrestle)
5) Tamer/Mage/Debuff (8 skills)
93 Animal Lore, 80 Taming, 46 Discord, 100 Focus, 72 Magery, 86 Music, 39 Peace, (66 Provoke)
6) Sword/Samurai/Pally (9 skills) I have no idea with this guy
![Very Happy :D](./images/smilies/icon_biggrin.gif)
80 Anatomy, 77 Bushido, 57 Chiv, 98 Focus, 75 Heal, 90 Lumber, 67 Parry, 83 Sword, 40 Tactics
7) T-hunter/Mage/Bard (8 skills)
86 Cartography, 52 Inscription, 100 Lockpicking, 75 Mage, 89 Med, 86 Music, 87 Peace, 53 Provoke
Thanks to anyone with any advice.