8pm CT Stygian Dragon
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8pm CT Stygian DragonPAS returns to the Dragon Lair. We are still working out the bugs on this one. Archers are a definite requirement. May want to try a 5 archer / 5 mage combo. Idea would be for the mages to team with an archer and concentrate on healing the archer. If they don't go into war mode they may not be targeted?
...fyi ...
http://www.youtube.com/watch?v=0DCr9GMIHGA and a gthread on stratics where a guy says 2 archers beat it in 45-60 min (doubtful) .. http://vboards.stratics.com/showthread.php?t=152899 Interesting to watch/read these anyways for tips. KD
...I didnt see it get after anyone in that area ... but I did see guys res killed so the area affect must reach inside there.
Also, someone said if u run to a teleporter it can also teleport and then its a pain to get it back to the big area, so we need to watch for that. Main thing is have lots of insurance to res, and everyone bring extra arrows, bolts, bandages even if u dont use them (for the group). My thoughts at least. KD
Last night went very well. I am pretty sure they nerf'd this guy a bit on the last patch. we ttok hi down in about 30-35 minutes. I think 6-7 archers with 3-4 support mages would be the best team. His AI is not what it was the foirst few times we were in here. His attacks are still massive, but he doesn't target quite the same.
You are definitely NOT safe in the ank room!! The loot isn't all that great based on the death robe ratio! ![]()
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